- Mixed Reality Alpha Mask Filter 2.0

Uses the top-right quadrant of a source as the alpha mask of the top-left.

  1. Steffan Donal
    Supported Bit Versions:
    • 32-bit
    • 64-bit
    Minimum OBS Studio Version:
    Supported Platforms:
    • Windows
    • Mac OS X
    • Linux

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Recent Reviews

  1. BFManticore
    Version: 1.1
    Using the quadrants as a work-around for not being able to select sources as inputs for filters is a great idea. I was looking for a way to do exactly this. I want to use this idea to do a texture remapping of a scene onto an object, but don't want to start from scratch, and your code is a perfect place to start... Thanks.