• Added Features:
    • Introduced new commands: rand_like_* and reset.
  • Bug Fixes:
    • Fixed an issue where the all_like_* and all target commands were not functioning correctly in versions 2 and 3.
    • Resolved the problem where the script failed to restart itself when switching scenes.
    • When the "Switch Scenes" option is enabled, the program will now restart whenever you manually or automatically switch scenes.
You can now manipulate objects (sources) randomly:

  • Use the rand_like_* command to randomly hide and show objects.
  • Specify the number of objects you want to select randomly by using curly brackets, such as rand{number}_like_label.
  • for example, hide | rand_like_label will hide a random object every 1 second.
A new feature allows you to customize action repetition:

  • Set the duration and repetitions for an action.
  • Use the format: <action> | <target> | <duration> | x<repetitions> | <reset duration>.
  • For example, hide | label | 3s | x4 | 6s will execute the "hide" action on the "label" target for 3 seconds, repeating it four times, and resetting after 6 seconds.
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What's New:
  • onhideEnd
  • onshowEnd
  • repetition
  • onstream
  • onrecord
  • indexing
'Action mode' is a dropdown menu, where you choose how you want to execute the commands.
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  • Global (default)
this is always default; when you select this option, it will execute the command instantly.​
  • Streaming
Select this option, if you want to execute certain commands when you are streaming.​
  • Recording
This option will only execute if you are recording.​
'Repeat' is an input for 'Setup action'; use it to set how long you want the action to execute for.
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  • Value Type
If the value of the repeat is set to -1; that means it will run forever. You can modify the value​
To any number you want. just not 0!​
What's new:
  • UI (user interface)
  • Program sources
  • Linear behavior
  • Switch scenes
  • Storage capacity
  • Command prompt
  • (all) & (all_like_*)
Status box is where you would toggle on/off advanced settings.
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  • UI
when is active it will let the user interact with user interface (UI) like buttons/dropdown etc.
  • Linear Behavior
this option will make the program run in synchronization meaning (hide) will not execute before (show) and vice versa.
  • Switch Scene
when is active it will automatically switch scenes whenever you select a different scene.

Configuration is where you can select a scene that you are currently working with.
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  • Manual interface
check this box to work with a command prompt, instead of the UI

Action setup is where you would add an object that you want to hide/show.
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  • Action
this lets you select an action that you want to perform on the target (hide/show) are the only options. (Anything that is marked with * is required)
  • Target
this is the target you want to effect, in this case hide or show.
  • Time
this is the timer which runs in seconds, so for example 120 would be (2 minutes)
if you give it 5 seconds that would mean (action) hide/show would execute every 5 seconds.
  • Random
check this box, if you want the timer to be random.

Event setup is where you would work with events, you can use this to listen to a specific target whenever it hides or shows itself.
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  • Event
select the event you want to listen to, the options are (onhide) and (onshow)​
  • Handle
the target you want to add the event to.​
  • Target
the target you want to effect, when the event is triggered.​
  • Action
the action you want to apply to the target, in this case there is only two options (hide, show)​

The source list is where you will see all the operations that are currently running.
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Operation is where you will be able to delete an operation that is currently executing.
This is only visible if the (Source list) is not empty.

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all & all_like_*
If you are using (UI) when select the target dropdown it will give you the option <all> and <all_like_*>
selecting <all> it would mean that everything or every operation target that you have defined will be effected by this <all> command.
if you select <all_like_*> it will ask for input, for the target/word you want to work with
example: test => this would return the result like "all_like_test" and it will search through the program sources and if it finds anything that matches the word "test" then that action would be effect that/those target.


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What's new:
  • Add multiple sources
  • Chain events
  • Run on seconds
  • Run on minutes
  • Randomness
  • Auto start


(Example video) Tutorial
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